2014

  • IGN -  I suppose the elevator pitch would be: “Save the world by finding friends, holding hands, and making random objects dance and/or explode,” but I can’t imagine that makes much sense out of context. Suffice it to say, any cynicism that touches this game will immediately recoil in screeching terror as it melts into a bubbling black pool. It’s just that delightful.
  • LA Times - 10 Games To Watch - "Wattam" is charmingly silly, a game designed to showcase the sheer joy of play and imagination.
  • Guardian UK - 13 Favorite Games of E3 This collaboration between Katamari Damacy creator Keita Takahashi and Funomena, the new studio from Journey producer Robin Hunicke was everything we hoped for and more."
  • Venture Beat – Dean Takahashi Best Games of E3 - Never have we seen such a goofy premise for a video game. I’m not surprised it’s fun.
  • GamesRadar - Best of E3 - It's colorful, silly, and joyous. It's a celebration of everything that links us together; of our common bonds and togetherness
  • Polygon - It's a laugh-out-loud game, stuffed with silly characters of Takahashi's design, adorable little animations and charming musical cues. Everything about Wattam feels good.
  • Kotaku - Wattam—the next trippy-cute thing from the man who created Katamari Damacy—has explosions that make people happy by making things.
  • KillScreen -  Through a combination of wacky rules and rewarding experimentation, Funomena appears to be a digital play space that encourages a mentality summed by up a question: "why the hell not?"
  • Hardcore Gamer  - It’s in actually exploring the wonderfully weird world of Wattam that you can truly understand how special it is.
  • PushSquare - …even though we're not entirely sure what's going on, we want it right now.

Craziest interview questions? Definitely the Onion AV Club

You can also see our E3 trailer here, and one of our live video demos from E3 here on GameSpot

 



2012